Nine Pixels builds mobile games for startups, publishers, and studios. From first concept through launch and live ops, one team, every platform.
From first concept to live game. We handle design, engineering, art, QA, and live ops, you focus on the vision.

Full-cycle iOS and Android game development. Casual, mid-core, and hardcore titles built for engagement, retention, and monetisation.
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10+ years of Unity expertise. Cross-platform games for mobile, PC, console, AR/VR, and WebGL from a single codebase.
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Expand your audience to Steam, Nintendo Switch, PlayStation, Xbox, and WebGL with full performance optimisation and store certification.
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Seasonal events, battle passes, A/B-tested IAP flows, and analytics, the systems that turn a launched game into revenue.
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Concept art, 2D and 3D characters, environment art, VFX, and UI systems. Full-spectrum art production for every engine and genre.
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Functional, performance, compatibility, regression, and localisation testing across all target platforms for a flawless release.
Learn MoreNative and cross-platform iOS apps built in Swift, SwiftUI, and Flutter. Optimised for App Store performance and long-term retention.
Learn MoreHigh-performance Android apps in Kotlin and Jetpack Compose. Optimised for Google Play, diverse device ranges, and real-world usage.
Learn MoreOne codebase, two stores. Flutter apps that feel truly native on iOS and Android with fast release cycles and consistent UI.
Learn MoreShared JavaScript codebase with a truly native UI layer. Fast iteration, strong platform coverage, and a large library of ready-made integrations.
Learn MoreTell us what you need. We will recommend the right stack, timeline, and team, completely free.
From hyper-casual hits to complex strategy titles, every project ships with performance, retention, and player experience built in.







We’ve built and shipped games across every genre. Here’s what we do differently.
We use AI tools across code, art, and QA, not to cut corners, but to move faster without dropping quality. Prototypes get in front of players sooner. Every AI output is checked by a senior before it touches your build. The result is shorter timelines with the same bar.
Before we write a line of code, we agree on the numbers your game needs to hit. D1, D7, D30 retention, crash-free rate, ARPDAU. Those targets go into the contract as deliverables, not wishes. We track them every sprint and tell you exactly where things stand.
Design, art, engineering, QA, and live ops, one team, one contract, one accountability line. The same people who write your Game Design Document ship your post-launch updates. There’s no transition period between development and live ops, no knowledge lost between teams, no finger-pointing when something breaks after launch.
Every project is different. Choose the model that fits your goals, timeline, and budget. Mix and evolve as you grow.
See All Engagement ModelsTell us about your project and we’ll send a free project proposal back within 24 hours.
Got a fully scoped project or just the seed of an idea? We’re happy to help figure out the right next step. No pitch, no obligation.